1. The Flood: They weren't terrible in the first Halo game, as they added a significant plot twist to the story as a whole; but in the later games, the Flood became the most numerous and most annoying enemy ever conceived. They came back to life unless their bodies were completely blown apart by either a grenade, shotgun, energy sword, or extreme rage when you've felled them twice before and decided to shoot their bodies on the ground.
2. Like-Likes (from Zelda): Most enemies just are out to kill you, but the Like Like is a beast born of sadistic and evil intentions. Rather than kill you outright, the Like Like will swallow you, steal several hearts in the process, and to add insult to injury, will take either your shield or tunic. After it's embarrassing victory over your sad existence, you trek to the nearest shop and plunk out hard earned rupees on something you already own.
3. Will-O-The-Wisps (Oblivion): They may look pretty, but they are pretty beacons begging for your blood. Made even more annoying when you don't have a magical weapon in tow. Leading it into a group of passers-by is also a bad idea, as the wisp will kill everyone in your immediate area before focusing back onto you.
4. Grace and Glory: Fast, annoying, and huge dealers of damage, the inferior versions aren't too terrible if you have quick dodging skill, but the fast and ever more powerful Gracious and Glorious (stronger versions) are incredibly annoying as you can't activate Witch Time.
5. Zubat (from Pokemon): Stop popping up in those damn caves you annoying little cunt bat, I already have like 4 of you. -.-
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